2nd Winter War Campaign - 2nd scenario: Defend the village
My 2nd Winter War Campaign
Rules: Nuts! By TwoHourWargames (28mm WWII
skirmish)
The Battle Card Deck will be used for everything but
friendly reinforcements.
Campaign Background: Follows the exploits of
Kersantti (Sgt) Tapio Kalvela, AKA “The Metsän (Forest) Kauhu” (Terror or Horror) or often just “The Kauhu” and
his Jääkäri (Jaeger) squad. The Kauhu and his squad are attached to Kapteeni
Kaarna’s infantry task force.
Note: A more complete background for the campaign, as well as a description of the various abreviations I use in the write-up can be found Here
1st Scenario: Patrol: Russian Victory
2nd Scenario: Defending the approach to the village
Date: December 11, 1939, somewhere in Finnish Karelia
Weather: Clear skies, moderate snow on ground
Campaign Morale: Soviets (4), Finns (4)
Investment Level: Soviets (4), Finns (3).
Scenario Background:
As the Soviet
advance pushes forward, Task Force Kaarna has been given the assignment to
protect an obscure Karelian village (off map behind sector #7) long enough for
the inhabitants to evacuate. Kapteeni Kaarna has determined that Kantola’s
squad and the Irregulars need time to recover, so they will be assisting the
villagers while Vänrikki
Koskela’s half-platoon provides security. Koskela’s group has dug in behind a
small (frozen) river along the road to the village. The Kauhu’s squad will
provide flank security for Koskela. Vänrikki
Kariluoto’s squad will be available as reinforcements.
Terrain was
generated randomly using the chart in the Compendium
Turn 1: Neither side can activate
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Koskela's defensive position |
Turn 2: Finnish initiative and reinforcements: Lt Lamio and Vrk Kariluoto’s 10-man squad.
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Lt Lamio arrives |
The Finns are content to stay in their defensive positions and await developments.
PEF1 moves forward through the woods, avoiding the open
areas.
PEF2 moves forward and is spotted by Krs Hietanen and is
identified as 1st squad/1st platoon (1/1), a full 14-man
squad with an attached MMG. Hietanen wins the IST and fires first.
Unfortunately for the Finns, the stone bridge blocks the line-of-sight of Vrk
Koskela and the rest of the squad. Only Hietanen (rifle), Honkajoki (anti-tank
rifle) and Ukkola and Sihvonen (rifles) can fire.
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PEF1 is identified |
Honkajoki is able to hit one of the machinegunners but cannot damage the MMG. (sidenote: Did Honkajkoi just commit a war crime, by using an ATR against a person?)
Sihvonen and Ukkola wound a couple of riflemen.
During the active
phase, a Soviet rifleman drops his weapon and joins the MMG team, as one of the
assistant gunners mans the weapon. Soviet Active Fire wounds Ukkola and causes
Hietanen and Honkajoki to Drop Back under the cover of their defensive
position.
Korpi, in his usual
advance scout position, determines that PEF3 is only rumors.
Turn 3: Soviets do not activate
Lt Lamio and Kariluoto’s group move up slowly. Vrk Koskela
keeps his squad in their positions. Hietanen and Honkjoki Recover.
Turn 4: Soviet initiative
The Soviet 1/1
sergeant elects to stay and direct the MMG while the two corporals advance with
the rest of the squad. The 1/1 then advances into the line-of-sight of
Rahikainen’s LMG team. Rahikainen’s fire kills the 1Cpl and forces three
riflemen to Drop Back. The 2Cpl keeps what’s left of his men (LMG and two
riflemen) moving, opening a firing lane for his MMG.
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Soviet corporals leading the advance |
Soviet Active Fire from the MMG kills Rahikainen, which causes Hauhia, his assistant to panic and Leave the Battlefield.
Finnish phase
Krs Hitanen raises up
to throw a grenade at the approaching Soviets. Although he is spotted by a
Soviet marksman protecting the MMG, the shot missed and he is able to throw a
grenade. The grenade was well placed, killing or wounding the Soviet 2Cpl and
both riflemen. The LMG gunner drops his weapon and Leaves the Battlefield.
The indecisive Lt
Lamio does not move, nor does Vrk Koskela. The Kauhu decides he has waited long
enough and moves forward to scout for enemies.
Turn 5: Finns do not activate
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Turn 5 |
The Soviet 1/1 Sgt moves towards the three riflemen who have Dropped Back in an attempt to get them to Recover. Results are mixed: One remains Drop Back, one Hunkers Down and one Leaves the Battlefield. The Soviet MMG team and two riflemen decide it is time to go on the defensive.
PEF1 changes
direction and moves towards The Kauhu (When the Kauhu moved forward, he became
the closest enemy).
Turn 6: Soviets do not activate
Lt Lamio sends Vrk
Kariluoto’s squad forward to reinforce Hietanen, while he moves behind the
building (to escape the MMG’s line of fire). The Kauhu continues to clear the
right flank.
Turn 7: Soviets do not activate
Kariluoto moves
forward to join forces with Krs Hietanen and assumes command of the group. He is still behind the crest of the defensive
position, so out of sight of the Soviet MMG.
Korpi hears a
disturbance in the woods and signals The Kauhu to swing his group around to
face the woods.
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Korpi hears something |
Turn 8: Finnish initiative
The Kauhu positions
his squad to receive whatever PEF1 might deliver.
The inexperienced Kariluoto sends two men to go after
Rahikainen’s abandoned LMG and leads the rest “over the top” to engage the
Soviet MMG. The Finns win the IST, but there are casualties on both sides.
Pettinen (Kariluot’s LMG gunner) is killed and Honkajoki is wounded; the Soviet
1/1 decides it has had enough and Leaves the Battlefield.
PEF1 is identified
by The Kauhu and is determined to be a small, but powerful squad (2/1 - only
nine men, but unusually two LMGs). The Finns win the IST but do little damage,
only scoring one wound; unfortunately for the Soviets it is their squad NCO, a
victim of Taikuri’s marksmanship. They also force the rest of the squad to Drop
Back deeper into the woods.
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The Kauhu engages Soviet 2/1 |
Turn 9: Soviet initiative.
The Soviet 2/1
1Cpl is only able to Recover 5 of his 8 surviving men.
Finnish phase. The
Kauhu pursues at the double (Fast March), but only Tursas, Taikuri and Korpi
can keep up, the others fall behind. All four score hits, wounding both
corporals and both LMG Gunners, with the survivors Ducking Back deeper into the
woods.
Kariluoto advances
slowly, with the goal of retrieving the abandoned Soviet MMG.
The slow moving Lamio has finally joined Koskela.
The Kauhu splits his
squad, with Yks Tursas, Taikuri and Korpi continuing the pursuit, while he
reorganizes his scattered squad and recovers two Soviet LMGs. Tursas and his
group continue their Fast Move pursuit and overtaking the Soviets – eliminating
the three survivors.
Vrk Kariluoto has recovered the Soviet MMG.
Turn 10: Notes
At this point there
were no Soviet forces on the board. This is a developing pattern for me. The
Patrol scenarios end up being long and generally have lots of reinforcements or
new PEF. That seldom seems to be the case for attack or defense scenarios for
me, which, so far, tend to go much quicker with far fewer new enemy troops.
Consequently, I had my troops convert to “Patrol” and finish scouting the
board: The Kauhu down the right, Yks Tursas down the center and Vrk Kariluoto
down the left.
I rolled six more
turns; the amount of time it would have taken the forces to scout the rest of
the board in snow. No new enemy troops arrived. I did roll reinforcements for
the Finns.
Another disturbing
development is that so far in this campaign, all the hottest action has been away from my Star
squad. Hope that does not continue.
End Result: Finnish victory
Next Mission: Chocolates and Cigarettes - escort
Promotions/Rep Increases: Krp Surma earned a Reputation increase from Rep4 to Rep5
Casualties:
The Kauhu: None
Koskela’s squad: 1 killed, 2 wounded, 1 Left Battlefield
Kariluoto’s squad: 1 killed
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