2nd Winter War Campaign background and key to abbreviations used in write-up
My 2nd Winter War Campaign
Rules: Nuts! By Two Hour Wargames (28mm WWII
skirmish)
I will be using the Mission Card Deck for enemy reinforcements
and other unknowns
A photo gallery of my Finnish forces can be found Here
I
prefer to use the Finnish names for ranks, as it adds more flavor. My available
Finnish force is a more or less company sized task force consisting of the
Star’s Jääkari (jaeger) squad
and several jalkaväki
(infantry) squads of various types and one Sissi ski squad. Only the Star’s
squad will appear in every scenario.
As for the Soviets, they didn’t really have a
comparable NCO structure, so I will be using the following more or less
invented ranks. The chart below should help clarify things. The abbreviations
(and in game definitions) are mine and are not necessarily the official ones
used by either Army.
In Game
Definition |
US |
Finnish |
Russian |
Commander of
all forces |
Cpt |
Kapteeni (Kpt) |
Captain (Cpt) |
Platoon Leader,
or Comp 2IC |
1Lt |
Luutnantti (Lt) |
Senior Lieutenant (1Lt)) |
Leader of 2+
squads |
2Lt |
Vänrikki
(Vrk) |
Junior Lieutenant (2Lt) |
Platoon senior
NCO |
SSG |
Ylikersantti (Yks) |
- |
Squad Leader |
Sgt |
Kersantti (Krs) |
Sergeant (Sgt) |
Squad’s 2nd
in command |
Cpl |
Alikersantti (Aks) |
First Corporal (1Cpl) |
Squad’s 3rd
in command |
PFC |
Korpraali (Krp) |
2nd Corporal (2Cpl) |
Common Soldier |
Pvt |
Sotamies (Sm) |
Rifleman |
Jaeger Private |
- |
Jääkari
(Jkr) |
- |
Campaign Introduction:
This
campaign follows the exploits of Kersantti Tapio Kalvela (AKA Metsän Kauhu, “Terror of the Forests.”
This is often shortened to “The Kauhu.”). This is my second campaign and will
be a “reboot” rather than a continuation of the first campaign. The first
campaign saw The Kauhu fighting in the forests of the Kuhmo sector. This
campaign starts in the Karelian Isthmus.
Friendly (Finnish) Forces:
There are two types
of friendly forces. The primary, or “Star” squad, is led by Krs Kalvela. The 9-man
Star squad can change throughout the campaign. The various individuals may gain
or lose Reputation points and may be killed or wounded and subsequently
replaced.
Finnish squads at this time, whether regular infantry or
jaeger, were of two types: a 10-man squad with 1 SMG and 9 rifles, or a 7-man
squad with 1 LMG and six rifles. The Kauhu’s squad is kind of a mix of the two,
representing two squads that have been converged because of casualties.
The second type are
static, in that they do not gain or lose Reputation and if killed or wounded
will be “resurrected” in time for the next scenario with the same Reputation
and weapons. They serve as additional starting squads and reinforcements as
needed. A Roman numeral after the individual’s name in the narrative indicates
how many times they have been killed or wounded during the campaign.
A brief summary of the Finnish forces is as follows:
Name/Leader |
Men |
LMG |
SMG |
Rifle |
Other info |
The Kauhu’s squad |
9 |
1 |
2 |
6 |
|
Task force HQ |
5 |
|
|
|
Command staff & medic |
Kantola’s 2 squads |
14 |
1 |
2 |
11 |
|
Koskela’s 2 squads |
11 |
1 |
2 |
7 |
Anti-tank rifle |
Lehto’s MMG squad* |
6 |
|
2 |
1 |
Medium MG – usually assigned to
Koskela’s group |
Kariluoto’s squad |
10 |
1 |
1 |
8 |
|
Irregulars (2 sqds) |
11 |
1 |
2 |
7 |
Anti-tank rifle |
Sissi squad |
10 |
|
3 |
7 |
|
*= According to the TOE for a MMG section, this squad should
really have two MMGs and no LMGs or SMGs, but at present I only have one MMG
model, so I improvised.
Soviet Forces
Soviet forces are
based on the 14-man squads they used during the winter war. Because the squads
are so big, I gave them an additional junior NCO. They can vary in strength
from 8 to 14 men. Each squad will begin with a leader, a senior corporal, a
junior corporal, a 2-man LMG team (usually all Rep4), a Rep5 marksman and D6+2
Riflemen.
Soviet infantry
platoons at this time consisted of a small command section and four squads. An
officer capable of commanding both squads simultaneously will appear with every
second squad. If a second platoon shows up, an officer capable of commanding both
platoons will also appear. A political officer may show up at any time.
There are four types of Soviet tanks available. T-26(1931)
with two machineguns, T26(1933) with a .45mm main gun and an MG and a T-26 fame
tank. The last available tank is a T-28 multi-turreted monster.
Game Abbreviations and Information
· Star:
The hero, or main character, of the game: Kersantti (Sgt) Tapio Kalvela, AKA
“Metsän (Forest) Kauhu”
(Terrror/Horror); or sometimes just “The Kauhu.”
·
Star’s (Jääkari/Jaeger) Squad: This is the only unit with variable
Reputation levels (they can rise and fall during the campaign) and who can be
wounded or killed. Should that happen, they will be replaced by an entirely new
character.
·
Other Squads: Regular Infantry. Their
Reputation level is constant and they can’t be permanently killed or wounded.
If they are, they are available to return for the next scenario just as before;
although I will likely put a Roman Numeral after their name, just for fun. For
example, “Jones III” would mean that particular soldier has been killed or
wounded twice before in the campaign.
·
The Finnish force at the start of any scenario
will always include the Star Squad. It also may include one, or more, “Other
squads” depending on the scenario and my mood. The ‘Other Squads” will not
appear in any particular order.
· PEF:
Possible Enemy Force. A game
mechanic that represents the unknown. It may, or may not, turn out to be an
actual enemy force.
· IST:
In Sight Test. A game mechanic that determines who shoots first when forces
meet the first time.
· Inappropriate
capitalization: When words or phrases are capitalized in the middle of a
sentence, and shouldn’t be, it indicates a rule’s mechanic. For example: Sgt
Jones and Pvt Smith Duck Back as a result of enemy fire. “Duck Back” (which I
sometimes typo as “Drop Back”) is a game mechanic.
· NPE/NPF:
Non-player enemy or friendly forces. These units are controlled by game
mechanics rather than the player.
· Unit
identifications in narrative: 1/1 = 1st squad/1st
platoon, etc.
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