Choclate & Cigarettes - a very different scenario
My 2nd Winter War Campaign
Rules: Nuts! By TwoHourWargames (28mm WWII
skirmish)
The Battle Card Deck will not be used this scenario
Campaign Background: Follows the exploits of
Kersantti (Sgt) Tapio Kalvela, AKA “The Metsän (Forest) Kauhu” (Terror or Horror) or often just “The Kauhu” and
his Jääkäri (Jaeger) squad. The Kauhu and his squad are attached to Kapteeni
Kaarna’s infantry task force.
Further Campaign Background and a guide to my abbreviations
found
1st Scenario: Patrol: Soviet Victory
2nd Scenario: Defending the approach to the
village: Finnish victory
3rd Scenario: Choc & Cigs – Escort: Finnish
victory
4th Scenario: Patrol – Finnish victory
5th Scenario: Finnish Attack – Soviet Victory
This Scenario: Choc & Cigs – A dangerous
mission
Weather: Clear skies, freezing cold with snow on
ground; Night
Campaign Morale: Soviets (4), Finns (4)
Investment Level: Soviets (4), Finns (3).
Personnel Update:
·
Korpraali (PFC) Surma has been promoted to
Alikersantti (Cpl), but is transferred out of the outfit to a different Jaeger
squad.
·
Jaeger Taikuri is promoted to Korpraali
·
Korpraali Viljam Pylkas (Rep5: Hard as Nails; Savy
5, Fit4, People 3; Logical) is called up as a replacement and promoted to
Alikersantti.
·
Jaeger Lång
(Rep3) is transferred in straight from Basic Training
Scenario Background:
This
scenario is based upon an event described in the book “The Unknown Soldier”
(“Tuntematon Sotilas” in original Finnish) by Väinö Linna). This
will be an unusual scenario in that there will be no Soviets appearing as an
enemy. PEFs in this scenario will be friendly Finnish troops, officers, NCOs or
others who could prevent them from accomplishing their “Mission.” The PEFs will
move in random directions until they get close to a friendly team. For
convenience, I will still call them PEF in the narrative.
When a friendly
force contacts a PEF, a conversation will take place. The friendly force will
then take either an opposed (meaning a contest with a PEF) or unopposed
(meaning against an inanimate object) challenge. Friendly figures will be using
their People skills when engaging in a low-key conversation, or Savy skill, if they
need to “con” their way into or out of a situation.
The Mission:
The first month of
the war has been very tough on Task Force Kaarna, as they have been continually
forced back and suffered many casualties. They will be given a brief respite
while they recover and take on replacements.
The Kauhu decides
that his men need more than just rest and could use a team morale building
experience. With New Year’s Eve coming up, he has something special in mind
that just might do the trick. Time to
brief the squad.
“Sometimes it’s
easier to get forgiveness, than it is to get permission and we’ll never get
permission to do this. We need to “borrow” a large cooking pot from the field
kitchen and gather some other supplies. We’ll wait for dark. Our little
conspiracy will require something from everyone.”
The Kauhu splits his squad into four groups. The numbers in
Parenthesis represent their Savy (S#) and People (P#) scores, plus any relevant
attribute.
·
Group 1: The Kauhu (S5/P3)) and Kirsi (S2/P4+Attractive)
o
Mission is to “Liberate” a large cooking pot
·
Group 2: Korpi (S6/P4) and Kemppaala (S3/P4+speaks
Russian)
o
Mission to distract sentry and otherwise provide
overwatch
·
Group 3: Taikuri (S4/P5) and Suominen (S2/P3 +
charisma)
o
Mission: Locate the scrounge Rahikainen and cut
a deal for other necessary ingredients
·
Group 4: Pylkas (S5/P3), Niiska (S1/P3) and Lång
(S1/P2)
o
Mission: occupy the main camp and keep anyone
from noticing that others are gone
Turn 1: Initiative The Establishment (that is, not my
main group)
![]() |
| Situation at start |
The various PEFs move around a bit.
![]() |
| The Kauhu's starting position and groups |
Groups 1 & 2 move off to the left. Group #3 can hear something in the woods (PEF3) to their left, so they move forward in an attempt to go around whatever it is.
Group#4 moves towards
PEF3 to head them off.
Turn 2: Initiative Establishment; New PEF (#4) in
sector 2

PEF3 moves forward and makes contact with Aks Pylkas (group4).
Pylkas (muttering under his
breath): Nuts! (see what I did there). It’s Ylikersantti (SSG) Sinkkonen
(S2/P3). What are you doing here sarge?
Sinkkonen: Where’s Kalvela (The Kauhu)? I have a message for him.
Pylkas: He’s out practicing some
night navigation with some of the new guys. He’ll be back in a couple of hours.
I’ll give him a message.
Sinkkonen: Why didn’t I know about
that? Oh well. Tell him to report to HQ in the morning.
“Jääkärit (Jagers) think they’re
better than everyone,” thought Sinkkonen, as he returned back to HQ.
Turn3: Initiative The Brute Squad (Kauhu) – Establishment
doesn’t activate
Finnish groups
continue to move cautiously forward.
![]() |
| Korpi identifies PEF1 as Mess Sergeant Mäkinen and a reindeer pack animal. |
Korpi: What are you doing out here,
sarge?
Mäkinen: Taking some food supplies from
battalion HQ to Number 3 company.
Korpi: Why aren’t you taking the
main road?
Mäkinen: Too many men stopping me,
begging me to give them something extra. Well, I ain’t got any extra. I hate
that! Don’t even bother asking for anything; you won’t get it.
Korpi: I don’t need anything. But
you look tired, here, let me give you a smoke…
Meanwhile, while Korpi distracts Mäkinen, Kemppaala quietly
slips away.
Turn 4: Initiative Establishment; New PEF (#5) in
sector 2
Korpi continues to engage
Mäkinen in conversation, as Kamppaala makes his way towards the main road.
Otherwise. not much going on. The Kauhu’s group continues to move forward, but
no further contact is made.
Turn 5: The Establishment does not activate
![]() |
| Situation on turn 5 |
The Kauhu moves forward and identifies two PEFs, but does not contact them.
![]() |
| The Kauhu identifies a sleepy sentry and a "Lotta Svard" |
PEF2: Sleepy sentry (S3/P2)
PEF3: Lotta Svard (female auxiliary;
S2/P3)
Kemppaala intentionally makes a bit of noise to draw away the
attention of the sentry, who advances cautiously in his direction.
Turn 6: The Establishment does not activate
Mess sergeant Mäkinen has spent enough time
with Korpi and attempts to leave. Korpi
is initially unsuccessful at delaying Mäkinen, but manages to stop him by
breaking out a bottle of fine wine (loot from a previous scenario). “What’s the
rush, sarge?”

Kemppaala, (who speaks fluent Russian), whispers just loud enough for the sentry to hear; drawing the sentry further and further away from the field kitchen.
![]() |
| Kirsi, well known as a lady’s man, makes contact with the “Lotta” and starts making conversation. |
While the sentry and the Lotta are distracted, the Kauhu manages to find the large cooking pot and remove it from the field kitchen.
On the far left, Taikuri identifies PEF5 as the elusive Rahikainen
Turn 7: Brute Squad initiative
On the far right,
Kemppaala sneaks away from the road and makes contact with Korpi, signaling him
it is time to leave. Korpi recognizes the signal and disengages from Mäkinen.
In the center, The
Kauhu grabs his pot and double times back towards his base. Meanwhile, it looks
like Kirsi has secured a future date with the “Lotta.” Quite unusual for a
lowly private, usually they only have time for officers.

On the left, Taikuri has finally made contact with Rahikainen.
After some back and forth
negotiations, Taikuri eventually is able to trade a Soviet battle flag (loot
from a previous scenario) for the ingredients needed by The Kauhu.
Turn 8+
The various groups
were able to return to camp with their pot and ingredients without further
incident.
Conclusion:
Having gathered
everything they need, The Kauhu turns it all over to Korpi, expert brewer of
fine home-made beer. Korpi spends the next day creating his special brew, while
The Kauhu and his men cover for him on their normal patrols. The group will get a well-earned rest for New
Years Day and are excused from duty, which leaves plenty of time for drinking on
the night of the 31st.
Success.
Because of the
unusual nature of this scenario, and its successful conclusion, I have decided
to make everyone eligible for reputation and skill increase:
Rep increase: Niiska II to Rep4
Skill increase- People: Korpi to P5; Kauhu, Suominen, Pulkas
to P4
Skill increase – Savvy: Kirsi to S3; Niiska II to S2








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