The Adventures of SSG Rockstar = Jan 1945
It’s been a while since
I have played a game, as I have been busy painting and waiting for some figs to
arrive. I decided to take a short break from my Winter War campaign (the figs I
am waiting for contain my “Star”) and try a campaign from the Battle of the
Bulge (BoB) – if nothing else, it means I can keep my Winter themed game mat
out.
I have an interest in
the second half of the Battle of the Bulge (my father’s outfit- 17th
Airborne - joined the fight in early January). Unfortunately, it isn’t easy to
find information about that stage of the battle. All of the books I have read,
pretty much summarize everything that happened after the relief of Bastogne,
even though there was much fighting left to do. About all I know is they they
squared off against the Fuhrer Begliet Brigade (FBB) in a vicious fight in a snow
storm.
So here we have it. The first scenario: Elements of the 17th
Airborne v. the FBB. The terrain is straight from the main rule book generator.
Every book I have read on BoB describes the 17th as “Green.” That is
not 100% accurate. One of the regiments (507th PIR) fought with the
82nd in Normandy. It’s the other PIR and glider troops that were “Green.”
To represent this, I have decided to make my three available squads as one veteran
paratrooper, one green paratrooper and one green glider. The Germans will be
drawn from the Panzer Grenadier list, with possible support of a StuG and a
Panzer IV.
My Hero figure, is SSG Rockstar of 1/507/17Ab. I have
decided to make him the platoon guide for a couple of reasons. One it is
appropriate for his rank and secondly it allows him to be a “Rover” and be
wherever I need him to be. The attached photos are of the set-up. SSG Rockstar
and his squad are entering the matt along the road at the bottom edge.
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